
Technical Designer
Chris Farmer
Projects

Technical/UI/UX Designer - Break Knight Games 8/24 - Current
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Implemented a menu system utilizing a user created widget referencing various controllers from one blueprint.
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Worked alongside design team and production team to identify bugs within the code and corrected several game breaking bugs.
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Created a level using modular level design and a Miro board to develop a series of passes before getting approved by Design Lead.

Obstacle Assault
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Created rotating and moving obstacles to interfere with player progression and create a challenge for player enjoyment.
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Utilized IPM to give player time to understand their capabilities and how to navigate through the platformer.

Crypt Raider
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Created a mechanic that allowed for objects to enter a volume to open other rooms and close others until replaced with an object.
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Modular level design utilizing breadcrumbing to guide the player with minimal to no text needed to progress.
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Devised a IPM step process to give the player time to learn how to work through the system to succeed in completing the task.
Experience







CONTACT
Thank you so much for viewing my portfolio and resume. If you are interested in contacting me, here is contact information
Tel: 1-219-210-6232
Email: cfarmer1991@gmail.com

